DBN

the world that once was and its many conflicts from pre-historical through to more recent events with a grounding in reality
Baldie
Posts: 330
Joined: Sat Apr 11, 2020 12:58 pm

Re: DBN

Post by Baldie »

Cool spots

The recoil then flee results I had looked at and emailed the writer were relating to the firing outcome.
Think one of my cossak units was shot in side near board edge.

It doesn't turn to face attacker then flee off the edge it recoils to it's own rear base edge, then turns 180 ° and flees towards its rear board edge deviating its route as little as possible to avoid terrain and other units.

Sounds like it is a different outcome with combat.

Rally enjoyed the games and def want to get to bigger games, BP and Blucher being eventual goal.

leopard
Posts: 300
Joined: Wed Mar 25, 2020 4:05 pm

Re: DBN

Post by leopard »

yes 8.18 for flank and rear only covers close combat stuff, not ranged fire

Recoiling from firing is interesting, wonderfully its not on the tables but hidden in the actual "flee" rule 7.19.3. and yes this for firing will mean directly backwards (even if being shot in the back this takes them closer to the enemy - and if they hit the enemy they are eliminated) as the bit on turning to face is only in 8.18 which as noted is close combat only - so yes directly back, then turn to face the board edge and 600p.

hence the only way to be pushed off the board by a "flee" is to have the board edge already to your rear, and within one base depth - otherwise you simply don't hit it

arif861
Posts: 3
Joined: Mon Feb 21, 2022 10:16 am

Re: DBN

Post by arif861 »

sounds great, this game is amazing. i just playing it

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