Baldies Bits

A place for your collections to call home
Baldie
Posts: 41
Joined: Sat Apr 11, 2020 12:58 pm

Re: Baldies Bits

Post by Baldie »

Gun, bike, 221 and enemy agents ready to undercoat, just started putting together the Alexandrians.

Baldie
Posts: 41
Joined: Sat Apr 11, 2020 12:58 pm

Re: Baldies Bits

Post by Baldie »

Hmmmmm 16 bases of Pike so far that should even be enough for DBMM, probably.

Baldie
Posts: 41
Joined: Sat Apr 11, 2020 12:58 pm

Re: Baldies Bits

Post by Baldie »

Finally started on em again.
Made some artillery crew from a free Warloord Games EW German sprue.
221, Light Artillery and Motorcycle sidecar combo started on.
Enemy agents including nuns with grenades and some odds and sods then the Ew project is done, for now.

Macedonian Pike blocks undecorated so they are def next on the list.

Baldie
Posts: 41
Joined: Sat Apr 11, 2020 12:58 pm

Re: Baldies Bits

Post by Baldie »

Hi All

Picked up some 2 p sabot bases to use to mark a wounded leader they have a magnet in them so hold onto the 2 p well but not too tightly

Image

Left is just black and I now realise would serve just as well to identify a wounded leader as having one coloured

One in the middle is supposed to represent some bleeding but I am not convinced

One on the right is just totally red to make it easy to see a wounded guy

Did make the mistake of spraying them all black before trying to paint red and doing it white or grey before red would have been better

What you think, I think I am going with the full red look

leopard
Posts: 55
Joined: Wed Mar 25, 2020 4:05 pm

Re: Baldies Bits

Post by leopard »

given CoC seems to be "ok" or "wounded" I suspect just a red would work nicely, doesn't even need to be too bright (black with a bright red blood drop? Blood Angel blood drop decal maybe?)

actually a very good idea, have been pondering something like a 40mm round base for leaders, disc of the magnetic rubber on it and a bit of scatter just to make leaders stand out - did wonder on a "wounded" one, think you have the requirement nailed here :)

Baldie
Posts: 41
Joined: Sat Apr 11, 2020 12:58 pm

Re: Baldies Bits

Post by Baldie »

Blood Angel's, never.
That said I am considering doing them and imperial fists for Epic.

Baldie
Posts: 41
Joined: Sat Apr 11, 2020 12:58 pm

Re: Baldies Bits

Post by Baldie »

Think I may just stick with black.

JL are either ok, knockedout, light wound and command reduction or dead.
SL can be lightly wounded twice and SL main leader three times each time dropping one command point but bet it doesn't happen that much.

Terrified what else you found for the Japanese.

leopard
Posts: 55
Joined: Wed Mar 25, 2020 4:05 pm

Re: Baldies Bits

Post by leopard »

Baldie wrote:
Wed Jun 10, 2020 9:39 pm
Think I may just stick with black.

JL are either ok, knockedout, light wound and command reduction or dead.
SL can be lightly wounded twice and SL main leader three times each time dropping one command point but bet it doesn't happen that much.

Terrified what else you found for the Japanese.
Japanese was mostly just more of what I've got now, some extra plastic frames so make up the rest of the light mortar crews, maybe a few more riflemen for the HMG as crew again. Did get a flame thrower though, and some utter lunatics carrying boxes of explosives

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